Łódź, Poland

3D Graphics and Game Art
(field of studies: Graphics)

Grafika 3d i Game Art

Bachelor's
Table of contents
3D Graphics and Game Art

⇑3D Graphics and Game Art at AHE Łódź

Field of studies: Graphics
Language: PolishStudies in Polish
Subject area: arts
Kind of studies: full-time studies, part-time studies
  • Description:

  • pl

⇑Why choose the 3D Graphics and Game Art specialisation at AHE?

dlaczego-warto-studiowac-w-AHE
Why study it:

3D Graphics and Game Art is a specialisation of the Bachelor's degree in Graphics at the University of Humanities and Economics in Lodz (AHE) – a full-time, 6-semester programme taught in English. It is for students who want to design computer games and virtual reality, creating characters, environments and visual effects with an artistic rather than purely technical approach.

Programme: designing the game as a whole

The specialisation is built around three blocks of subjects:

  • computer game design – the game as a whole, post-production and special effects
  • environment and character design – 3D modelling, set elements, characters and level design
  • graphic design in games – the interface

Specialisation: art first, not only code

AHE approaches game design from the creative side: the focus is on the artistic look of virtual spaces and game elements rather than on programming. You learn to create the visual style of a game, set and environment elements and characters based on digital painting and concept drawing, and then build what you have designed in 3D using suitable modelling techniques. Classes are taught by specialists from the game industry and by graphic designers.

Labs: 3ds Max, Figma, Unreal and Unity

You work in Autodesk 3ds Max, Figma and the Unreal and Unity engines, covering 3D modelling and animation, audio and video editing and digital painting – with modelling, texturing, lighting and animation as the core skills.

After graduation: games, advertising and visualisation

Graduates can work in graphic design teams, in advertising agencies and in the computer game industry. The skills gained also apply to spatial and architectural visualisation.

Throughout the programme you work on real-world projects, so you finish your studies with practical experience in creating visual effects, characters and game environments.

Did you know? Alongside the core design blocks, the specialisation offers a separate course on music in computer games.

As of the 2026/27 admissions, based on the programme pages at ahe.lodz.pl.

⇑Test: Is 3D Graphics and Game Art the right fit for you?

3D Graphics and Game Art test

Take this quiz to find out if 3D Graphics & Game Art suits you!

1. Do you find joy in shaping and sculpting three-dimensional models?

2. Are you eager to master specialized software like Blender or Maya?

3. How passionate are you about working with textures, materials, and lighting?

4. Can you patiently refine mesh topology until it’s optimal?

5. Would you like to learn scripting or programming for game engines?

6. Do you stay calm and persistent when troubleshooting rendering issues?

7. How do you feel about collaborating with designers and programmers?

8. Are you enthusiastic about experimenting with character animation and rigging?

9. How crucial is creative problem-solving when crafting game assets?

10. Would you be motivated to optimize 3D assets for real-time performance?

⇑Definitions and quotes

Art
Art is a diverse range of human activities in creating visual, auditory or performing artifacts (artworks), expressing the author's imaginative or technical skill, intended to be appreciated for their beauty or emotional power. In their most general form these activities include the production of works of art, the criticism of art, the study of the history of art, and the aesthetic dissemination of art.
Game
A game is a structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games).
Graphics
Graphics (from Greek γραφικός graphikos, "belonging to drawing") are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone to inform, illustrate, or entertain. In contemporary usage it includes: a pictorial representation of data, as in computer-aided design and manufacture, in typesetting and the graphic arts, and in educational and recreational software. Images that are generated by a computer are called computer graphics.
Game
Do not imagine that there is any bird more easily caught by decoy, nor any fish sooner fixed on the hook by wormy bait, than are all these poor fools neatly tricked into servitude by the slightest feather passed, so to speak, before their mouths. Truly it is a marvelous thing that they let themselves be caught so quickly at the slightest tickling of their fancy. Plays, farces, spectacles, gladiators, strange beasts, medals, pictures, and other such opiates, these were for ancient peoples the bait toward slavery, the price of their liberty, the instruments of tyranny. By these practices and enticements the ancient dictators so successfully lulled their subjects under the yoke, that the stupefied peoples, fascinated by the pastimes and vain pleasures flashed before their eyes, learned subservience as naïvely, but not so creditably, as little children learn to read by looking at bright picture books.
Étienne de La Boétie, Discourse of Voluntary Servitude, Part 2
Game
Or he might say: "Whereas some honorable recluses and brahmins, while living on food offered by the faithful, indulge in the following games that are a basis for negligence:[1] aṭṭhapada (a game played on an eight-row chess-board); dasapada (a game played on a ten-row chess-board); ākāsa (a game of the same type played by imagining a board in the air); parihārapatha ("hopscotch," a diagram is drawn on the ground and one has to jump in the allowable spaces avoiding the lines); santika ("spellicans," assembling the pieces in a pile, removing and returning them without disturbing the pile); khalika (dice games); ghaṭika (hitting a short stick with a long stick); salākahattha (a game played by dipping the hand in paint or dye, striking the ground or a wall, and requiring the participants to show the figure of an elephant, a horse etc.); akkha (ball games); paṅgacīra (blowing through toy pipes made of leaves); vaṅkaka (ploughing with miniature ploughs); mokkhacika (turning somersaults); ciṅgulika (playing with paper windmills); pattāḷaka (playing with toy measures); rathaka (playing with toy chariots); dhanuka (playing with toy bows); akkharika (guessing at letters written in the air or on one's back); manesika (guessing others' thoughts); yathāvajja (games involving mimicry of deformities) — the recluse Gotama abstains from such games and recreations.'
Gautama Buddha, Brahmajāla Sutta: The All-embracing Net of Views, translated by Bhikkhu Bodhi, (2010)
Game
Games lubricate the body and the mind.
Benjamin Franklin, as quoted in Edge-Tools of Speech (1899) by Maturin Murray Ballou, p. 177.

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